Although there is a hierarchy in this kind of organization chart, management is not represented at the top, but instead in the middle of the organization. This implies the ideology that the CEO intervenes less directly in the work of employees and instead communicates their business visions from the inside out. There are only a few levels of middle management, so individual department heads are responsible for more employees but the chains of command are correspondingly shorter.
Flat hierarchies therefore increasingly rely on the initiative and individual responsibility of employees. At the same time, they make it possible to provide feedback directly to a relevant contact person instead of having to pass on their ideas through the traditional, lengthy bureaucratic route to the top. While traditional concepts provide for a relatively strong separation of semiautonomous departments, the limits are less strict for flat hierarchies.
This allows more flexibility in the work design and is intended to increase employee motivation. Flat hierarchies are particularly popular in smaller, younger companies like start-ups. As a company grows out of this stage, however, the tendency is to counter the increasing complexity of business activities with more departments and a longer chain of command. Experience shows that just a few of these companies maintain their original organizational structures; examples include the video game developer Valve Corporation and the web hosting service GitHub Inc.
The biggest disadvantage of a lax hierarchical structure is that it is not equally appealing to all employees, since authority to issue directives and responsibilities are not always clear. Therefore, it can be difficult for a new employee to recognize their exact place in the company at the beginning. Most organizational structures of this kind have not been tried and tested for very long – so original concepts are practically always a stab in the dark for you as a founder.